

From the brain-washed abominations of Tremere magic to vampires twisted by demonic will to the remnants of Clans long thought dead, each of these so-called “bloodlines” have their place in society. Instead, I have focused on nine that I know for certain have an impact in our little culture war of the dead. It would be the work of several lifetimes to find and document every tiny aberration or fleeting dead end that constitutes a variation from one of the thirteen. There are the errant Kindred inaccurately collected under the sobriquet of “bloodlines.” While their role in the eternal conflict between the childer of Caine is small, it is often incredibly impactful.Īs such, I provide this corollary to my original study. Lockpicking is also very helpful, as well as selecting at least one style of combat - which I would recommend going ranged as Perception gives it a nice boost.The Clans are not the only vampires that strut, if I might steal from the Bard, upon this great stage of fools.

persuasion) with 1 point in Dominate, because with all the blood casting, she's going to want to maintain her blood pool. Although your wife may want to boost her mage clan's social skills (i.e.

and is pretty friggen awesome if you have the unofficial patch installed. You can max out your humanity by dancing in the clubs.įor Tremere, investing in Thaumaturgy is a no brainer. Only thing you've got to watch out for is your humanity, especially since Brujah has an easier chance to frenzy. However, depending on your play style and whether you're playing vanilla or the unofficial patch, ranged becomes more viable late in the game because you finally get access to some pretty sweet weapons. If you're already familiar with the usual combat builds in RPG, then you may want to consider the Potence/melee build for Brujah (not brawling).
